PIXEL MELEE UI ASSETS
Daniel bernal 09 melee icon assets
Daniel bernal 05 bernalstudio melee cursor
Daniel bernal 06 bernalstudio melee start
Daniel bernal 07 bernalstudio melee time stock

A pixel version of the Super Smash Bros. Melee character menu reimagined for the Gameboy Advance. READY TO FIGHT!!!

ASSET TYPE:
Game icons and UI elements

IMAGE SIZE:
1920 X 1080 pixels

ART DESCRIPTION:
Create an alternate character menu screen for the game SUPER SMASH BROS. MELEE. Model assets suitable to be used on the Gameboy Advance. Create an animation that shows all assets in the menu screen interacted with by a player.

SPECIAL CONSIDERATIONS:
Assets should be sized for 1920 X1080 screens. Colour palettes should be similar in hue and quantity to the range of the Gameboy Advance, and should be presented in RGB.

WORKING TIME (all game icons, UI elements and animation):
30 business days

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