A pixel version of the Super Smash Bros. Melee character menu reimagined for the Gameboy Advance. READY TO FIGHT!!!
Game icons and UI elements
1920 X 1080 pixels
Create an alternate character menu screen for the game SUPER SMASH BROS. MELEE. Model assets suitable to be used on the Gameboy Advance. Create an animation that shows all assets in the menu screen interacted with by a player.
Assets should be sized for 1920 X1080 screens. Colour palettes should be similar in hue and quantity to the range of the Gameboy Advance, and should be presented in RGB.
WORKING TIME (all game icons, UI elements and animation):
30 business days
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